As of right now, Stormgate isn’t quite ready for takeoff, but progress is being made. The video game director and president at Frost Giant Games, Tim Campbell, made an appearance on the PC Gaming Show to provide fans an update on the game’s progress and on what the designers want to do in the future.
A “modern take on the timeless real-time technique video game formula,” the creators of Stormgate see their work as a spiritual successor to games like Warcraft and Starcraft. Since Frost Giant Games was founded on the experience of real-time strategy veterans who worked on those same games, it seems to reason that they would aim to improve upon the methods they are already familiar with. In particular, they plan to make it easier for newcomers to the pitch to enter.
Typical tasks in real-time strategy games include amassing resources and controlling troops, among other things, across an expansive battlefield. Even in simpler RTS games like Minecraft Legends, all the moving pieces can be a bit much for newcomers.While it hasn’t yet been fully described, Frost Giant plans to bridge this gap so that players of all skill levels can enjoy Stormgate.
Campbell argued that all gamers, regardless of skill level, should be able to enjoy the RTS genre. “We put a lot of work into making sure Stormgate feels great whether you’re a professional with high technical ability and you like competitive play or whether you just want to be able to unwind and delight in the story,” says the developer.
Pre-alpha footage of Frost Giant also demonstrated the game’s systems, bases, and other gameplay elements. The helmeted chicken mentioned in the stream is only one example of a prop used to fill space. Campbell claims that the information shown in the PC Gaming Show live is only the “idea of the iceberg.” This year, expect more information about the various game modes to be released.
Here’s what was announced during tonight’s Xbox Game Showcase for more breaking news.
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