Sega of America personnel state their company is weakening their unionization drive
AEGIS is reaching out to Sega’s devoted player base in an effort to sway the developer’s June 16 union vote.
More than a month after its formation, the AEGIS workers’ union at Sega of America has claimed interference from the parent company is hindering unionisation efforts. The union asked Sega to remain neutral in the next vote on June 16 through Twitter.
Instead of “appreciating our workers’ right to arrange for labor-management assessment,” as Sega claims to do, “management has actually started a project in action to us exercising our rights,” the document reads. Managers are contacted in an effort to halt the union-busting initiative.
Large corporations are widely blamed for allegedly trying to weaken labour unions. However, unlike Bandcamp and Activision Blizzard’s unions, AEGIS does not reveal the nature of management’s activities for the Japanese creator.
In contrast, Microsoft has maintained its stance of neutrality throughout the unionisation of ZeniMax’s quality assurance staff.
Previously, AEGIS had expressed optimism that Sega (of America and the business at large) would accept the union on its own terms. A call has been sent to the designer’s players, urging them to get in touch with upper management and “take the high roadway in your labour requirements by staying neutral and not interfering in the employees’ democratic right to arrange.”
Game Designer has contacted Sega about AEGIS’ concerns and will update if and when Sega takes any sort of action.
We are disappointed that Sega management has decided to impede our freedom of association in the run-up to the NLRB’s mailing out of our final tally results on June 16. pic.twitter.com/M0RkPlapIH