During Capcom’s showcase event, we received a whole new look at Dragon’s Dogma 2. While much of what we learned confirmed that Dragon’s Dogma 2 will play like its predecessor, Capcom did reveal some interesting details, such as the game’s larger area and physics-based gameplay.
Despite positive reviews upon release, Dragon’s Dogma went on to become a cult classic thanks to its enduring appeal. This sequel utilises the RE engine, and the original game’s director, Hideaki Itsuno, comes back for it. Capcom has been somewhat secretive about the game, but the company has previously promised artificial intelligence (AI) and physics-driven technology, as well as a wide selection of weapon classes.
Throughout the event, director Hideaki Itsuno revealed that Dragon’s Dogma 2 will be set in a setting roughly four times the scale of the original. We’re hoping they’ll add installations (a dragon, perhaps?) and updated fast travel options, as the planet was already massive at game’s end and had very limited fast travel.
Gameplay that makes advantage of “immersive physics,” as Itsuno put it, includes actions such as breaking a bridge or yanking on a monster’s limb. This might be a major deviation from the original combat, but the trailer didn’t pause to explain how. Aside from the new physics, you can count on a lot of what you already know to hold true. Dragon’s Dogma 2 will be a single-player open world RPG in which you can bring your Pawn (an NPC companion) and up to two other players’ Pawns. Itsuno has stated that the game will feature new jobs for players to take on, as well as new monsters like Medusa.
Ulrika, the bow wielder, and Nadinia, the high priestess, both of whom play significant roles in the tale and appear on the game’s cover art, were also shown to us. Nadinia, a member of the Beastren race, is notably fascinating because of their leopard-like facial patterns. Capcom also confirmed that Dragon’s Dogma II will be available on PlayStation 5, Steam, and Xbox Series X|S, but failed to mention the most crucial piece of information: a release date.
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