Wudijo, who made headlines last month for single-handedly defeating world manager Ashava with a Hardcore character, is the first player to reach the level cap in Diablo 4 using a Hardcore character of their own creation.
Diablo 4’s “Hardcore” option features “permadeath,” which means that if your character dies, they won’t return from the dead.
Wudijo began his quest to complete the difficulty on June 1, the first day of Diablo 4’s early access period, and he did so on June 5, one day before the game’s full release. Here you can watch the moment he reached level 100 live on Twitch.
Wudijo said he was “tired” from running 100 miles in four days. “That was extreme, male,” he said shortly after reaching the limit. The final couple of hours I just focused on mega-blasting.
“I really appreciate you guys being here. In the end, we prevailed. Never in my life have I experienced anything so bizarre. A part of me is exhausted. I’m not dead tired right now, but that was four days of nonstop work that sapped my energy.
Wudijo’s Hardcore Rogue lagged behind other players’ characters who worked in groups to reach level 100 as quickly as possible since he preferred to play the game alone.
One popular party-based strategy that acts as an informal “dungeon reset button” has been the subject of debate in the Diablo community, as reported by IGN just the other day. IGN has inquired with Blizzard as to whether or not this technique, which involves the party leader departing while within a dungeon, is intentional or will be patched out of the game.
Whatever the case may be, players have welcomed the process in an effort to secure a spot as one of the first 1,000 to reach level 100 on Hardcore and earn a place on Blizzard’s Lilith monument.
Check out our clickable Diablo 4 map to start keeping track of your progress in-game.