Fans are taking advantage of the current Pikmin renaissance to reflect on the fact that the original Nintendo DS release of the game included a native PC port.
Fans discovered years ago that Nintendo included a Windows executable file on the original 2001 GameCube disc that enables you run the video game on PC. This was likely done accidently. It looks like a designer build of the game, what with all the debugging tools and the abundance of graphical glitches. It’s possible to get it running on a modern PC by tracking down the necessary DLL files, but doing so isn’t the best way to play the game because you can’t save your progress.
The Cutting Room Floor has further details on this PC executable, which is a fascinating piece of Nintendo lore. Although Nintendo licenced a few of its franchises for use in video games in the ’80s and ’90s, the company has never officially released any products produced in-house on the PC platform.
Fans of the Pikmin series are making an effort to remember this historical curiosity now that the remasters are in; one tweet on the subject has gone very viral, eliciting responses ranging from “WHAT?!?” to “This is really insane!”
In case you were wondering… The “emulator” modules included in the GC SDK were really just native implementations of everything in DolphinOS. There was also an x86 assembled binary left in the
The Pikmin franchise seemed doomed to the same historical dustbin where Nintendo keeps the similar F-Zero and Golden Sun, but between the new remasters, the mobile title Pikmin Bloom, and the upcoming release of Pikmin 4, the little plant men appear to be here to stay.
After playing Pikmin 4 for a short while, one GamesRadar+ writer decided he liked the series overall.
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